![]() ![]() The fan favourite from Rogue Legacy 1 returns. Find the best angles, and bring the pain to your foes with the power of ricochets. And as a sweet cherry on top, the game has been fully translated in Japanese! Of course, this meant potentially breaking much of what wasn’t broken before, and while we’ve done our best to ensure the experience remains unchanged (other than making things run a lot smoother), we suspect a few bugs may have slipped through.Įven More for the Masses – Now that RL2 has been released on the Nintendo Switch, we're working on native versions for Mac and Linux that we hope to have ready soon. No part of the game was left untouched, with many of the fundamental systems completely rebuilt. We’ve finally had the opportunity to strike this off the bucket list, and a single note in the Patch Highlights doesn’t do justice to how much work was actually put into improving the experience. We’re also including the oft-requested option to reset your Skill Tree if you ever feel your money was not well spent.Įngine Rehaul – Considering how important movement is to a player’s success in Rogue Legacy 2, better performance was always a major goal of ours. Play Your Way – Even more options have been added to the House Rules, to allow for the most curated experience ever. On top of the gold chest, clearing these bad boys will now net you a Health tree and a Relic room to boot. Their difficulty has been bumped up, but their rewards have significantly increased as well. ![]() More Risk/More Reward – We’ve also made massive changes to red portals to make the decision-making more dynamic. If you haven’t stepped into NG+ before, now is a great time, and if you’re a vet, there’s a whole new set of challenges that await you.Ī Braver, Newer World – We’ve gone over biome generation to make every area more rewarding and let players creep more power if they invest in full clears. We’ve rehauled the Biome Burdens to give players more control in how they tweak the NG+ experience, while also adding a ton of new choices to really customize each adventure. NG+, and Fixing the Flow – Tons of gameplay changes have been made based on community feedback. We hope you’re as big a fan of these new additions as we are! We’re also making the experience even wilder with new Relics that really take the cake. From big community requests like the Lich King’s Crow Staff, to more eclectic weapons like a haunted Umbrella, the latest update has a ton of neat new items to show off. Weapons, Spells, and Relics Galore – Tons of new Weapons and Spells are coming down the pipe for you to add to your repertoire. Thank you all again, and we hope you enjoy everything we’ve put into the Fabled Heroes update! ![]() We’ll be keeping a close eye in the coming days for any issues you folks may come across, so please be patient. We promise we’re doing our best. Some things may have slipped through the cracks, and for that, we apologize in advance. Getting the game performing better on consoles and lower end PCs was a ton work, and brought a dizzying amount of new bugs. We believe we’ve fixed them all, but we’re a small team and RL2 is a big game. ![]() The Fabled Heroes update is now live, and we’re coming in with a BANG. Months of work on optimization is finally bearing fruit with a massively improved player experience. We’ve more than doubled performance with a completely revamped game engine, and these changes alone could justify a major patch or two. But we didn’t stop there. New Weapons, new Relics, new Traits, new Spells, new House Rules, new Burdens, a rehauled NG+, new game balance, and so much more has been squeezed into our latest update. ![]()
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